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PostPosted: Wed Mar 10, 2004 12:31 am 
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Or do you need to do these in 2 separate steps?

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PostPosted: Wed Mar 10, 2004 6:21 am 
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I dont know.
strange enough. SW and Catia are sold by 2 diffent organisations over here. they dont even talk to each other, and they slag off each other's products.

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PostPosted: Wed Mar 10, 2004 6:17 pm 
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RonC wrote:
Or do you need to do these in 2 separate steps?


What version of SWX? I'll assume SWX 2004. It's seen as 2 separate constraints but can be assembled in one operation. Didn't you know that SWX has Alt+drag? :roll: Click the Move Component command and click the SmartMates button in the browser. Double-click one circular edge and single click the mating circular edge. You should orient your components first because SWX "assumes" the mate/flush constraint based off of the part's current orientation. If it assembles backwards you have to edit both the coincident and concentric constraints and flip the solution direction (mate/flush).

I much prefer Adesk's insert constraint. SWX Alt+Drag does have a smoother, more animated, feel than IV's IMO.

Side note: What happened to Duke? What is that thing you have for an avatar now? :?
Hope this helps.

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PostPosted: Wed Mar 10, 2004 7:57 pm 
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I'm still playing around with 2003.
Thanks for the hints - I'll play with that

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PostPosted: Wed Mar 10, 2004 10:21 pm 
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In 2003 use the SmartMates button on the assembly toolbar and double-click the circular edges. They changed this in 2004 by moving that command into the Move Component command.

You didn't answer my avatar question.

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MechMan

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PostPosted: Thu Mar 11, 2004 4:05 am 
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I think it is a Leemur or a Meercat


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PostPosted: Thu Mar 11, 2004 2:40 pm 
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As posted elsewhere, I stole the image from here:
http://www.belton.com.ar/rebel/

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PostPosted: Thu Aug 19, 2004 4:07 pm 
MechMan wrote:
RonC wrote:
Or do you need to do these in 2 separate steps?


You should orient your components first because SWX "assumes" the mate/flush constraint based off of the part's current orientation. If it assembles backwards you have to edit both the coincident and concentric constraints and flip the solution direction (mate/flush).

I much prefer Adesk's insert constraint. SWX Alt+Drag does have a smoother, more animated, feel than IV's IMO.





You don't have to edit anything if it assumes wrong. Before you exit the smart mates manager and commit to the orientation it has chosen, just press tab. It will flip the part among its available solution.

I think this is one of those things that is not really documented in any if the SW literature, but you can pick it up from a training class or maybe comp.cad.solidworks.


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PostPosted: Fri Aug 20, 2004 9:13 pm 
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Ron

MATING TIP
You can speed up the mating of parts into an assembly by adding/setting up a


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